Fighters
Masters of close combat and natural tanks, that can soak up a lot of damage before doing down.
Assassins
The stealth class, specialising in quickly killing their enemy without drawing too much attention to themselves.
Clerics
Can heal, cure, and resurrect fallen heroes. A must-have for most parties.
Mages
Can hurl fireballs, strike their enemies with lightning and teleport around on the battlefield
Rangers
Deadly at range, but sturdy enough to handle some damage, the perfect mix of damage and durability
Bards
Can greatly enhance the damage output of allies, while also being tanky and a jack of all trades.